ANSI C++, doesn't have character limit for variable names like in C.
new type introduced extra, wchar_t type , wide character literal type intended for character sets that cannot fit into a single byte.they begin with L.
Ex: L'ab'
C++ supports 2 types of string representation.
C-style string and string class type (recommended) introduced in C++.
The enums in C++, have one more extra feature than C.
can declare using the tag names.
enum shape{circle,square,triangle};
shape ellipse;
ANSI C, declares the enums to be int.Here, each enum datatype is its own separate type. i.e., C++ automatically doesn't convert enum to int.
shape b1 = square;
shape b2 = 2;//Error in C++
int c = triangle//Reverse is ok
shape b2 = (shape)2; //Allowed
char s1[2]="xy" ; //ok in C but error in C++.As in C, null \0 is ignored
char s1[3] = "xy"
constant pointer:
char * const ptr1 = "GOOD";
we cannot modify the address ptr1 is initialized to.
Pointer to constant:
Address can be changed but not its value it points to.
int const * ptr2 = &m;
Reference variable: alias names
data-type & ref-name = var-name
Here & is not address.
float & -- it is reference if type float
::var-name -- refers tp global version of variable if a local variable with same name exists.
This is used in classes as scope-resolution-operator to identify the class to which a member belongs.
malloc,caloc and free are used functions for memory management.
new and delete operators are also used mainly for this.
pointer-var = new data-type
int *p = new int;
Or we can initialize also directly.
pointer-var = new data-type(value)
float *q = new float(7.5);
can be used for arrays also..i mean any datatype.
int *p = new int[10]
p[0] is first element.
delete pointer-var;
delete p;
delete [size] pointer-var;
size number of elements in the array are freed.
delete []p; //deletes entire array
while,for,do while,switch,etc all are like C.
new type introduced extra, wchar_t type , wide character literal type intended for character sets that cannot fit into a single byte.they begin with L.
Ex: L'ab'
C++ supports 2 types of string representation.
C-style string and string class type (recommended) introduced in C++.
The enums in C++, have one more extra feature than C.
can declare using the tag names.
enum shape{circle,square,triangle};
shape ellipse;
ANSI C, declares the enums to be int.Here, each enum datatype is its own separate type. i.e., C++ automatically doesn't convert enum to int.
shape b1 = square;
shape b2 = 2;//Error in C++
int c = triangle//Reverse is ok
shape b2 = (shape)2; //Allowed
char s1[2]="xy" ; //ok in C but error in C++.As in C, null \0 is ignored
char s1[3] = "xy"
constant pointer:
char * const ptr1 = "GOOD";
we cannot modify the address ptr1 is initialized to.
Pointer to constant:
Address can be changed but not its value it points to.
int const * ptr2 = &m;
Reference variable: alias names
data-type & ref-name = var-name
Here & is not address.
float & -- it is reference if type float
::var-name -- refers tp global version of variable if a local variable with same name exists.
This is used in classes as scope-resolution-operator to identify the class to which a member belongs.
malloc,caloc and free are used functions for memory management.
new and delete operators are also used mainly for this.
pointer-var = new data-type
int *p = new int;
Or we can initialize also directly.
pointer-var = new data-type(value)
float *q = new float(7.5);
can be used for arrays also..i mean any datatype.
int *p = new int[10]
p[0] is first element.
delete pointer-var;
delete p;
delete [size] pointer-var;
size number of elements in the array are freed.
delete []p; //deletes entire array
while,for,do while,switch,etc all are like C.
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